Host tools, the draw and Swiss rounds
- Fixed
Werewolf Cookie no longer stops a LV.3 Cookie's attack effect when a Blocker or Broken Signpost moves the attack to another Cookie.
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Every update to Braverse Online in one place: new features, gameplay improvements, card fixes, and bug fixes, newest first.
Werewolf Cookie no longer stops a LV.3 Cookie's attack effect when a Blocker or Broken Signpost moves the attack to another Cookie.
The final standings and the players list on tournament pages are tidier, with each flag beside its name.
If the game server does not answer a move within 6 seconds, the table now tells you and reconnects right away. Before, later moves such as placing a support card could be dropped without a message.
On phones, the effect marker left by cards such as Icicle Yeti Cookie no longer covers your Extra deck pile. It now sits on the Cookie's HP counter.
You can now click or tap your opponent's Endless Game of Chess to use it.
White Pearl Cookie's attack effect now costs only the extra Blue rest. It no longer also makes you discard a card, and it is offered even with no Blue card in hand.
Sorbet Shark Cookie (BS5-074) no longer offers a FLIP draw when it is flipped from HP. It is not a FLIP card.
If your device's graphics reset during a match, the 3D table now redraws card faces, sleeves, and the play mat instead of leaving them blank.
Fire Spirit Cookie can now pay both HP costs of its Skill by itself when it is your only Red Cookie. If paying makes it faint, its damage to every opposing Cookie still resolves.
Olive Cookie now draws only if another Yellow Cookie actually moved to your break area. Six more cards with a similar Then effect follow the same rule.
In 2v2, Broken Signpost is now offered only to the player whose own Cookie is attacked, so a teammate can no longer spend it for nothing.
An opening hand with no Cookie that can start now requires a redraw. Special Play Cookies no longer count as starting Cookies, and decks need at least one Cookie that can start.
Frost Queen Cookie's and Adventurer Cookie's freeze now keeps the target rested through its controller's next Active Phase, even when applied during that player's own turn.
Effects that look for Cookies without a Skill, such as Milk Cookie's, now treat FLIP-only Cookies as having no Skill and Blocker-only Cookies as having one.
When a FLIP revealed during an attack removes a Cookie, that Cookie's own effects now wait until the attack has finished resolving.
Online matches no longer skip damage, HP reveal, and FLIP animations when several updates arrive at once, including the final knockout.
Nosy Wizard's refresh exemption now starts only after all of its starting HP has been placed.